'use strict';
// const game variable
const RUN_ACT = 'Run';
const ROLL_ACT = 'Roll';
const JUMP_ACT = 'Jump';
const JUMP_END = 'JumpEnd';
const ROLL_END = 'RollEnd';
const JUMP_HEIGHT = 100;

// move duration
const BACK_MOVE_TIME_1 = 30;
const BACK_MOVE_TIME_2 = 25;
const BACK_MOVE_TIME_3 = 20;
const BACK_MOVE_TIME_4 = 15;
const BACK_MOVE_TIME_5 = 10;
const FLOOR_MOVE_TIME = 5;

module.exports = {
    ROLL_ACT,
    RUN_ACT,
    JUMP_ACT,
    JUMP_HEIGHT,
    JUMP_END,
    ROLL_END,
    BACK_MOVE_TIME_1,
    BACK_MOVE_TIME_2,
    BACK_MOVE_TIME_3,
    BACK_MOVE_TIME_4,
    BACK_MOVE_TIME_5,
    FLOOR_MOVE_TIME,
};